Files
tp/include/SSystem/SComponent/c_API_controller_pad.h
T
TakaRikka 4448c08ac0 move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00

37 lines
1006 B
C

#ifndef C_API_CONTROLLER_PAD_
#define C_API_CONTROLLER_PAD_
#include "dolphin/types.h"
struct interface_of_controller_pad {
/* 0x00 */ f32 mMainStickPosX;
/* 0x04 */ f32 mMainStickPosY;
/* 0x08 */ f32 mMainStickValue;
/* 0x0C */ s16 mMainStickAngle;
/* 0x0E */ u8 field_0xe;
/* 0x0F */ u8 field_0xf;
/* 0x10 */ f32 mCStickPosX;
/* 0x14 */ f32 mCStickPosY;
/* 0x18 */ f32 mCStickValue;
/* 0x1C */ s16 mCStickAngle;
/* 0x1E */ u8 field_0x1e;
/* 0x1F */ u8 field_0x1f;
/* 0x20 */ f32 mAnalogA;
/* 0x24 */ f32 mAnalogB;
/* 0x28 */ f32 mTriggerLeft;
/* 0x2C */ f32 mTriggerRight;
/* 0x30 */ u32 mButtonFlags;
/* 0x34 */ u32 mPressedButtonFlags;
/* 0x38 */ s8 mGamepadErrorFlags;
/* 0x39 */ u8 mHoldLockL;
/* 0x3A */ u8 mTrigLockL;
/* 0x3B */ u8 mHoldLockR;
/* 0x3C */ u8 mTrigLockR;
/* 0x3D */ u8 field_0x3d;
/* 0x3E */ u8 field_0x3e;
/* 0x3F */ u8 field_0x3f;
};
void cAPICPad_recalibrate(void);
#endif