mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 15:01:53 -04:00
6f3f8cc38e
* Z2AudioLib: split - Z2SpeechMgr2 - Z2Audience - Z2EnvSeMgr - Z2SoundMgr - Z2AudioMgr - Z2Creature - Z2SoundStarter - Z2WolfHowlMgr - Z2SoundObject - Z2SoundObjMgr - Z2SoundInfo - Z2AudioArcLoader - Z2AudioLib - Z2SoundHandles - Z2LinkMgr: finish splitting - Z2SceneMgr: finish splitting - Z2SeqMgr: finish splitting * merge fix Co-authored-by: Pheenoh <pheenoh@gmail.com>
84 lines
2.4 KiB
C++
84 lines
2.4 KiB
C++
/* Z2SoundObjMgr.cpp autogenerated by split.py v0.3 at 2021-01-05 00:01:40.089663 */
|
|
|
|
#include "Z2AudioLib/Z2SeqMgr/Z2SeqMgr.h"
|
|
#include "global.h"
|
|
|
|
extern "C" {
|
|
// __ct__13Z2SoundObjMgrFv
|
|
// Z2SoundObjMgr::Z2SoundObjMgr(void)
|
|
asm void Z2SoundObjMgr_NS_ctor(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802BF920.s"
|
|
}
|
|
|
|
// setForceBattleArea__13Z2SoundObjMgrFbUsUsUs
|
|
// Z2SoundObjMgr::setForceBattleArea(bool, unsigned short, unsigned short, unsigned short)
|
|
asm void Z2SoundObjMgr_NS_setForceBattleArea(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802BF980.s"
|
|
}
|
|
|
|
// searchEnemy__13Z2SoundObjMgrFv
|
|
// Z2SoundObjMgr::searchEnemy(void)
|
|
asm void Z2SoundObjMgr_NS_searchEnemy(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802BF994.s"
|
|
}
|
|
|
|
// setGhostEnemyState__13Z2SoundObjMgrFUc
|
|
// Z2SoundObjMgr::setGhostEnemyState(unsigned char)
|
|
asm void Z2SoundObjMgr_NS_setGhostEnemyState(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802BFFEC.s"
|
|
}
|
|
|
|
// getEnemyID__13Z2SoundObjMgrFPCcP26JSULink<15Z2CreatureEnemy>
|
|
// Z2SoundObjMgr::getEnemyID(const char*, JSULink<15Z2CreatureEnemy>*)
|
|
asm void Z2SoundObjMgr_NS_getEnemyID(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802C0074.s"
|
|
}
|
|
|
|
// setBattleInit__13Z2SoundObjMgrFv
|
|
// Z2SoundObjMgr::setBattleInit(void)
|
|
asm void Z2SoundObjMgr_NS_setBattleInit(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802C0100.s"
|
|
}
|
|
|
|
// checkBattleFinish__13Z2SoundObjMgrFv
|
|
// Z2SoundObjMgr::checkBattleFinish(void)
|
|
asm void Z2SoundObjMgr_NS_checkBattleFinish(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802C0120.s"
|
|
}
|
|
|
|
// deleteEnemyAll__13Z2SoundObjMgrFv
|
|
// Z2SoundObjMgr::deleteEnemyAll(void)
|
|
asm void Z2SoundObjMgr_NS_deleteEnemyAll(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802C013C.s"
|
|
}
|
|
|
|
// removeEnemy__13Z2SoundObjMgrFP26JSULink<15Z2CreatureEnemy>
|
|
// Z2SoundObjMgr::removeEnemy(JSULink<15Z2CreatureEnemy>*)
|
|
asm void Z2SoundObjMgr_NS_removeEnemy(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802C0190.s"
|
|
}
|
|
|
|
// isTwilightBattle__13Z2SoundObjMgrFv
|
|
// Z2SoundObjMgr::isTwilightBattle(void)
|
|
asm void Z2SoundObjMgr_NS_isTwilightBattle(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802C01E4.s"
|
|
}
|
|
|
|
// __sinit_Z2SoundObjMgr_cpp
|
|
//
|
|
asm void func_802C01EC(void) {
|
|
nofralloc
|
|
#include "Z2AudioLib/Z2SoundObjMgr/asm/func_802C01EC.s"
|
|
}
|
|
};
|