Files
tp/include/JSystem/JUtility/JUTPalette.h
T
hatal175 dc985026fa Jsystem work (#399)
* Almost match JASBasicInst

* JASDrumSet OK

* Some JAudio2 struct adjustment

* Match JKRHeap::callAllDisposer

* JAISe OK

* Fix setAutoDelete

* JAISound OK

* Match a few functions in linklist

* Few matches in d_a_e_ym

* JUTTexture OK

* Work on JUTGamePad

* Import JUTResource

* Work on JUTResFont::getFontCode
2023-08-05 21:12:26 -06:00

46 lines
1.1 KiB
C++

#ifndef JUTPALETTE_H
#define JUTPALETTE_H
#include "dolphin/gx/GXEnum.h"
#include "dolphin/gx/GXStruct.h"
#include "dolphin/types.h"
enum JUTTransparency { UNK0, UNK1 };
struct ResTLUT {
u8 format;
u8 transparency;
u16 numColors;
};
class JUTPalette {
public:
JUTPalette(_GXTlut p1, _GXTlutFmt p2, JUTTransparency p3, u16 p4, void* p5) {
this->storeTLUT(p1, p2, p3, p4, p5);
}
JUTPalette(GXTlut tlutNo, ResTLUT* p_tlutRes) {
storeTLUT(tlutNo, p_tlutRes);
}
/* 802DE890 */ void storeTLUT(_GXTlut, ResTLUT*);
/* 802DE91C */ void storeTLUT(_GXTlut, _GXTlutFmt, JUTTransparency, u16, void*);
/* 802DE95C */ bool load();
u8 getTlutName() const { return mTlutName; }
u8 getFormat() const { return mFormat; }
u8 getTransparency() const { return mTransparency; }
u16 getNumColors() const { return mNumColors; }
ResTLUT* getColorTable() const { return mColorTable; }
private:
/* 0x00 */ _GXTlutObj mTlutObj;
/* 0x0C */ u8 mTlutName;
/* 0x0D */ u8 mFormat;
/* 0x10 */ ResTLUT* mColorTable;
/* 0x14 */ u16 mNumColors;
/* 0x16 */ u8 mTransparency;
};
#endif /* JUTPALETTE_H */