#ifndef D_A_ITEMBASE_STATIC_H
#define D_A_ITEMBASE_STATIC_H

#include "f_op/f_op_actor.h"

int CheckItemCreateHeap(fopAc_ac_c*);
int CheckFieldItemCreateHeap(fopAc_ac_c*);

#endif /* D_A_ITEMBASE_STATIC_H */