//
// Generated by dtk
// Translation Unit: JAIZelAnime.cpp
//

#include "JSystem/JAudio/JAIZelAnime.h"
#include "dolphin/types.h"

/* 802AC830-802AC888       .text setAnimSound__11JAIZelAnimeFP3VecffUlSc */
void JAIZelAnime::setAnimSound(Vec*, float, float, unsigned long, signed char) {
    /* Nonmatching */
}

/* 802AC888-802ACD34       .text startAnimSound__11JAIZelAnimeFPvUlPP8JAISoundPQ27JAInter5ActorUc */
void JAIZelAnime::startAnimSound(void*, unsigned long, JAISound**, JAInter::Actor*, unsigned char) {
    /* Nonmatching */
}

/* 802ACD34-802ACFA0       .text setSpeedModifySound__11JAIZelAnimeFP8JAISoundP22JAIAnimeFrameSoundDataf */
void JAIZelAnime::setSpeedModifySound(JAISound*, JAIAnimeFrameSoundData*, float) {
    /* Nonmatching */
}

/* 802ACFA0-802AD008       .text setPlayPosition__11JAIZelAnimeFf */
void JAIZelAnime::setPlayPosition(float) {
    /* Nonmatching */
}
