//
// Generated by dtk
// Translation Unit: JAIAnimation.cpp
//

#include "JSystem/JAudio/JAIAnimation.h"
#include "dolphin/types.h"

/* 8028F08C-8028F110       .text __ct__13JAIAnimeSoundFv */
JAIAnimeSound::JAIAnimeSound() {
    /* Nonmatching */
}

/* 8028F110-8028F268       .text initActorAnimSound__13JAIAnimeSoundFPvUlf */
void JAIAnimeSound::initActorAnimSound(void*, unsigned long, float) {
    /* Nonmatching */
}

/* 8028F268-8028F2A0       .text setAnimSoundVec__13JAIAnimeSoundFP8JAIBasicP3VecffUlUc */
void JAIAnimeSound::setAnimSoundVec(JAIBasic*, Vec*, float, float, unsigned long, unsigned char) {
    /* Nonmatching */
}

/* 8028F2A0-8028F7B8       .text setAnimSoundActor__13JAIAnimeSoundFP8JAIBasicPQ27JAInter5ActorffUc */
void JAIAnimeSound::setAnimSoundActor(JAIBasic*, JAInter::Actor*, float, float, unsigned char) {
    /* Nonmatching */
}

/* 8028F7B8-8028FA60       .text playActorAnimSound__13JAIAnimeSoundFP8JAIBasicPQ27JAInter5ActorfUc */
void JAIAnimeSound::playActorAnimSound(JAIBasic*, JAInter::Actor*, float, unsigned char) {
    /* Nonmatching */
}

/* 8028FA60-8028FA94       .text startAnimSound__13JAIAnimeSoundFPvUlPP8JAISoundPQ27JAInter5ActorUc */
void JAIAnimeSound::startAnimSound(void*, unsigned long, JAISound**, JAInter::Actor*, unsigned char) {
    /* Nonmatching */
}

/* 8028FA94-8028FBE0       .text setSpeedModifySound__13JAIAnimeSoundFP8JAISoundP22JAIAnimeFrameSoundDataf */
void JAIAnimeSound::setSpeedModifySound(JAISound*, JAIAnimeFrameSoundData*, float) {
    /* Nonmatching */
}

/* 8028FBE0-8028FC48       .text stop__13JAIAnimeSoundFv */
void JAIAnimeSound::stop() {
    /* Nonmatching */
}
