//
// Generated by dtk
// Translation Unit: d_a_disappear.cpp
//

#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_disappear.h"
#include "f_op/f_op_actor.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_com_inf_game.h"
#include "d/d_s_play.h"

/* 800E79C0-800E79C8       .text daDisappear_Draw__FP15disappear_class */
static BOOL daDisappear_Draw(disappear_class*) {
    return TRUE;
}

/* 800E79C8-800E7AC0       .text daDisappear_Execute__FP15disappear_class */
static BOOL daDisappear_Execute(disappear_class* i_this) {
    if (i_this->mTimer != 0) {
        i_this->mTimer--;
        
        if (i_this->mTimer == 0) {
            s8 dropType = i_this->health;

            if (dropType != daDisItem_NONE1_e && dropType != daDisItem_NONE3_e) {
                if (dropType == daDisItem_HEART_CONTAINER_e) {
                    fopAcM_createItemForBoss(&i_this->current.pos, 0, fopAcM_GetRoomNo(i_this), &i_this->current.angle, NULL, 0);
                }
                else if (dropType >= daDisItem_HEART_e && dropType <= daDisItem_NONE13_e) {
                    // Special type for Keese (ki) spawned in the Puppet Ganon fight.
                    // This also seems to be used by several other enemies, such as Molgera's spawn.
                    static u32 ki_item_d[] = {
                        dItemNo_HEART_e,
                        dItemNo_LARGE_MAGIC_e,
                        dItemNo_ARROW_10_e,
                    };
                    if (dropType < daDisItem_HEART_e + (int)ARRAY_SIZE(ki_item_d)) {
                        fopAcM_createItem(&i_this->current.pos, ki_item_d[dropType - daDisItem_HEART_e], -1, -1, daItemType_0_e, NULL, daItemAct_4_e);
                    }
                }
                else {
                    fopAcM_createIball(&i_this->current.pos, i_this->itemTableIdx, fopAcM_GetRoomNo(i_this), &i_this->current.angle, i_this->mItemBitNo);
                }
            }
        }
    }
    else {
        fopAcM_delete(i_this);
    }

    return TRUE;
}

/* 800E7AC0-800E7AC8       .text daDisappear_IsDelete__FP15disappear_class */
static BOOL daDisappear_IsDelete(disappear_class*) {
    return TRUE;
}

/* 800E7AC8-800E7AD0       .text daDisappear_Delete__FP15disappear_class */
static BOOL daDisappear_Delete(disappear_class*) {
    return TRUE;
}

/* 800E7AD0-800E7DBC       .text set_disappear__FP15disappear_classf */
void set_disappear(disappear_class* i_this, float scale) {
    fopAcM_seStart(i_this, JA_SE_CM_MONS_EXPLODE, 0);

    cXyz particleScale(scale, scale, scale);
    i_this->mTimer = 58 + REG8_S(0);

    switch (i_this->health) {
        case 0x0:
        case 0x2:
        case 0xA:
        case 0xB:
        case 0xC:
        case 0xD:
            dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUPOFU, &i_this->current.pos, NULL, &particleScale);
            // Fall-through
        case 0x3:
            dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUBAKUEN, &i_this->current.pos, NULL, &particleScale);
            dComIfGp_particle_setStripes(dPa_name::ID_AK_JN_SIBOUSPIRIT, &i_this->current.pos, NULL, &particleScale, 0xFF, 0x96);
            dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUFLASH, &i_this->current.pos, NULL, &particleScale);
            break;
        case 0x1:
            dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUBAKUEN, &i_this->current.pos, NULL, &particleScale);
            dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUFLASH, &i_this->current.pos, NULL, &particleScale);
            break;
        case 0x4:
            dComIfGp_particle_set(dPa_name::ID_IT_JN_PUCHI_SHIBOUA, &i_this->current.pos);
            dComIfGp_particle_set(dPa_name::ID_IT_JN_PUCHI_SHIBOUB, &i_this->current.pos);
            dComIfGp_particle_set(dPa_name::ID_IT_JN_PUCHI_SHIBOUC, &i_this->current.pos);
            break;
    }
}

/* 800E7DBC-800E7E60       .text daDisappear_Create__FP10fopAc_ac_c */
static cPhs_State daDisappear_Create(fopAc_ac_c* i_this) {
    disappear_class* dis = static_cast<disappear_class*>(i_this);

    fopAcM_ct(dis, disappear_class);

    dis->health = fopAcM_GetParam(dis) & 0xFF; // Drop type param is stored in health
    f32 scaleMag = ((fopAcM_GetParam(dis) >> 8) & 0xFF) * 0.1f;

    dis->mItemBitNo = (fopAcM_GetParam(dis) >> 0x10) & 0xFF;
    if (dis->mItemBitNo == 0xFF) {
        dis->mItemBitNo = -1;
    }

    set_disappear(dis, scaleMag);

    return cPhs_COMPLEATE_e;
}

static actor_method_class l_daDisappear_Method = {
    (process_method_func)daDisappear_Create,
    (process_method_func)daDisappear_Delete,
    (process_method_func)daDisappear_Execute,
    (process_method_func)daDisappear_IsDelete,
    (process_method_func)daDisappear_Draw,
};

actor_process_profile_definition g_profile_DISAPPEAR = {
    /* Layer ID     */ fpcLy_CURRENT_e,
    /* List ID      */ 0x0007,
    /* List Prio    */ fpcPi_CURRENT_e,
    /* Proc Name    */ fpcNm_DISAPPEAR_e,
    /* Proc SubMtd  */ &g_fpcLf_Method.base,
    /* Size         */ sizeof(disappear_class),
    /* Size Other   */ 0,
    /* Parameters   */ 0,
    /* Leaf SubMtd  */ &g_fopAc_Method.base,
    /* Draw Prio    */ fpcDwPi_DISAPPEAR_e,
    /* Actor SubMtd */ &l_daDisappear_Method,
    /* Status       */ fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
    /* Group        */ fopAc_ACTOR_e,
    /* Cull Type    */ fopAc_CULLBOX_0_e,
};
