#ifndef _global_h_
#define _global_h_

#include "dolphin/types.h"

#define ARRAY_SIZE(o) (sizeof(o) / sizeof(o[0]))
#define ARRAY_SSIZE(o) ((int)(sizeof(o) / sizeof(o[0])))

// Align X to the previous N bytes (N must be power of two)
#define ALIGN_PREV(X, N) ((X) & ~((N)-1))
// Align X to the next N bytes (N must be power of two)
#define ALIGN_NEXT(X, N) ALIGN_PREV(((X) + (N-1)), N)
#define IS_ALIGNED(X, N) (((X) & ((N)-1)) == 0)
#define IS_NOT_ALIGNED(X, N) (((X) & ((N)-1)) != 0)

// Silence unused parameter warnings.
// TP debug suggests the original devs used something like this.
#define UNUSED(x) ((void)(x))

#define JUT_EXPECT(...)
#define ASSERT(...)
#define LOGF(FMT, ...)

#define _SDA_BASE_(dummy) 0
#define _SDA2_BASE_(dummy) 0

#ifndef offsetof
#define offsetof(type, member) ((size_t) & (((type*)0)->member))
#endif

#define SQUARE(x) ((x) * (x))

#ifdef __MWERKS__
#define GLUE(a, b) a##b
#define GLUE2(a, b) GLUE(a, b)
#define STATIC_ASSERT(cond) typedef char GLUE2(static_assertion_failed, __LINE__)[(cond) ? 1 : -1]
#define ALIGN_DECL(ALIGNMENT) __attribute__((aligned(ALIGNMENT)))
#define SECTION_DATA __declspec(section ".data")
#define SECTION_INIT __declspec(section ".init")
#define ASM asm
#define WEAKFUNC __declspec(weak)
#else
#define STATIC_ASSERT(...)
#define ALIGN_DECL(...)
#define SECTION_DATA
#define SECTION_INIT
#define ASM
#define WEAKFUNC
#endif

// Intrinsics
extern int __cntlzw(uint);
extern int __rlwimi(int, int, int, int, int);
extern void __dcbz(void*, int);
extern void __sync();

#define VERSION_DEMO 0
#define VERSION_JPN 1
#define VERSION_USA 2
#define VERSION_PAL 3

#if VERSION == VERSION_DEMO
    #define VERSION_SELECT(DEMO, JPN, USA, PAL) (DEMO)
    #define DEMO_SELECT(DEMO, RETAIL) (DEMO)
#elif VERSION <= VERSION_JPN
    #define VERSION_SELECT(DEMO, JPN, USA, PAL) (JPN)
    #define DEMO_SELECT(DEMO, RETAIL) (RETAIL)
#elif VERSION == VERSION_USA
    #define VERSION_SELECT(DEMO, JPN, USA, PAL) (USA)
    #define DEMO_SELECT(DEMO, RETAIL) (RETAIL)
#elif VERSION == VERSION_PAL
    #define VERSION_SELECT(DEMO, JPN, USA, PAL) (PAL)
    #define DEMO_SELECT(DEMO, RETAIL) (RETAIL)
#endif

#ifdef __MWERKS__
#define SJIS(character, value) character
#else
#define SJIS(character, value) ((u32)value)
#endif

// Hack to trick the compiler into not inlining functions that use this macro.
#define FORCE_DONT_INLINE \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
    (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0;

#endif
