#ifndef RES_AJ_H
#define RES_AJ_H

//
// Generated by res_arc.py from archive: Aj.arc
// Do not manually modify this file or your changes will be overwritten.
//

enum dRes_INDEX_AJ {
    /* BCKS */
    dRes_INDEX_AJ_BCK_ANGRY_e=0x6,
    dRes_INDEX_AJ_BCK_CALL_e=0x7,
    dRes_INDEX_AJ_BCK_JAMP_e=0x8,
    dRes_INDEX_AJ_BCK_LOOK_e=0x9,
    dRes_INDEX_AJ_BCK_NOBI_e=0xA,
    dRes_INDEX_AJ_BCK_SHOCK_e=0xB,
    dRes_INDEX_AJ_BCK_TIRE_e=0xC,
    dRes_INDEX_AJ_BCK_WAIT01_e=0xD,
    dRes_INDEX_AJ_BCK_WAIT02_e=0xE,
    /* BDL  */
    dRes_INDEX_AJ_BDL_AJ_STICK_e=0x11,
    /* BDLM */
    dRes_INDEX_AJ_BDL_AJ_e=0x14,
    /* BTP  */
    dRes_INDEX_AJ_BTP_MABA_e=0x17,
};

enum dRes_ID_AJ {
    /* BCKS */
    dRes_ID_AJ_BCK_ANGRY_e=0x0,
    dRes_ID_AJ_BCK_CALL_e=0x1,
    dRes_ID_AJ_BCK_JAMP_e=0x2,
    dRes_ID_AJ_BCK_LOOK_e=0x3,
    dRes_ID_AJ_BCK_NOBI_e=0x4,
    dRes_ID_AJ_BCK_SHOCK_e=0x5,
    dRes_ID_AJ_BCK_TIRE_e=0x6,
    dRes_ID_AJ_BCK_WAIT01_e=0x7,
    dRes_ID_AJ_BCK_WAIT02_e=0x8,
    /* BDL  */
    dRes_ID_AJ_BDL_AJ_STICK_e=0x9,
    /* BDLM */
    dRes_ID_AJ_BDL_AJ_e=0xA,
    /* BTP  */
    dRes_ID_AJ_BTP_MABA_e=0xB,
};

enum AJ_STICK_JNT {
    AJ_STICK_JNT_AJ_STICK_e=0x0,
};

enum AJ_JNT {
    AJ_JNT_WORLD_ROOT_e=0x0,
    AJ_JNT_BACKBONE_e=0x1,
    AJ_JNT_NECK_e=0x2,
    AJ_JNT_HEAD_e=0x3,
    AJ_JNT_BEARD1_e=0x4,
    AJ_JNT_BEARD2_e=0x5,
    AJ_JNT_BEARD3_e=0x6,
    AJ_JNT_BEARDL1_e=0x7,
    AJ_JNT_BEARDR1_e=0x8,
    AJ_JNT_SHOULDERL_e=0x9,
    AJ_JNT_ARML1_e=0xA,
    AJ_JNT_ARML2_e=0xB,
    AJ_JNT_HANDL_e=0xC,
    AJ_JNT_SHOULDERR_e=0xD,
    AJ_JNT_ARMR1_e=0xE,
    AJ_JNT_ARMR2_e=0xF,
    AJ_JNT_HANDR_e=0x10,
    AJ_JNT_WAIST_e=0x11,
    AJ_JNT_LEGL1_e=0x12,
    AJ_JNT_LEGL2_e=0x13,
    AJ_JNT_FOOTL_e=0x14,
    AJ_JNT_LEGR1_e=0x15,
    AJ_JNT_LEGR2_e=0x16,
    AJ_JNT_FOOTR_e=0x17,
};

#endif /* RES_AJ_H */
