//
// Generated by dtk
// Translation Unit: d_a_npc_cb1_static.cpp
//

#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_cb1.h"
#include "dolphin/types.h"

bool daNpc_Cb1_c::m_playerRoom;
bool daNpc_Cb1_c::m_flying;
s16 daNpc_Cb1_c::m_flyingTimer;
u16 daNpc_Cb1_c::m_status;

/* 800CB5C4-800CB5CC       .text getMaxFlyingTimer__11daNpc_Cb1_cFv */
s16 daNpc_Cb1_c::getMaxFlyingTimer() {
    return 15*30;
}
