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bpw partial cleanup, fix inline usage across several actors
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@@ -186,8 +186,7 @@ public:
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int init(J3DModelData*, J3DAnmTransform*, int, int, f32, s16, s16, bool);
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// TODO
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void entry(J3DModel* i_model) {}
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void entry(J3DModel* i_model) { entry(i_model, getFrame()); }
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private:
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/* 0x08 */ J3DAnmVisibilityFull* mpAnm;
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