mirror of
https://github.com/zeldaret/tww.git
synced 2026-06-23 00:29:57 -04:00
bpw partial cleanup, fix inline usage across several actors
This commit is contained in:
@@ -617,8 +617,8 @@ namespace daBomb2 {
|
||||
mBombTimer = attr().field_0xA;
|
||||
|
||||
f32 frame = 0x87 - attr().field_0xA;
|
||||
mBck0.getFrameCtrl()->setFrame(frame);
|
||||
mBrk0.getFrameCtrl()->setFrame(frame);
|
||||
mBck0.setFrame(frame);
|
||||
mBrk0.setFrame(frame);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1263,8 +1263,8 @@ namespace daBomb2 {
|
||||
|
||||
void Act_c::draw_nut() {
|
||||
J3DModelData* mdlData = (J3DModelData*)mpModel->getModelData();
|
||||
mBck0.entry(mdlData, mBck0.getFrame());
|
||||
mBrk0.entry(mdlData, mBrk0.getFrame());
|
||||
mBck0.entry(mdlData);
|
||||
mBrk0.entry(mdlData);
|
||||
dComIfGd_setListP1();
|
||||
mDoExt_modelUpdateDL(mpModel);
|
||||
dComIfGd_setList();
|
||||
|
||||
Reference in New Issue
Block a user