bpw partial cleanup, fix inline usage across several actors

This commit is contained in:
LagoLunatic
2025-09-18 20:17:27 -04:00
parent ae94c57e73
commit 048d242eef
54 changed files with 733 additions and 518 deletions
+7 -4
View File
@@ -404,9 +404,12 @@ void startdemo(btd_class* i_this) {
i_this->m6E48 = 40.0f;
hahen_set2(i_this);
}
if (((i_this->m6E1A >= 0x46) && (i_this->m6E1A <= 0xC3)) && (i_this->m602E = 3, i_this->m6E1A >= 0x5A)) {
mDoAud_seStart(JA_SE_CM_BTD_HIFUKI, &i_this->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
i_this->mKankyoState = 2;
if (((i_this->m6E1A >= 0x46) && (i_this->m6E1A <= 0xC3))) {
i_this->m602E = 3;
if (i_this->m6E1A >= 0x5A) {
mDoAud_seStart(JA_SE_CM_BTD_HIFUKI, &i_this->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
i_this->mKankyoState = 2;
}
}
if (i_this->m6E1A >= 0x46) {
i_this->m602C = 3;
@@ -2122,7 +2125,7 @@ void demo_camera(btd_class* i_this) {
i_this->m6E16 = 0;
pcVar7->mCamera.Start();
pcVar7->mCamera.SetTrimSize(0);
dComIfGp_event_onEventFlag(8);
dComIfGp_event_reset();
fopAcM_OffStatus(i_this, fopAcStts_UNK4000_e);
break;
}