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bpw partial cleanup, fix inline usage across several actors
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@@ -906,7 +906,7 @@ void daNpc_Fa1_c::findPlayer() {
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/* 800FD050-800FD0F0 .text _delete__11daNpc_Fa1_cFv */
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BOOL daNpc_Fa1_c::_delete() {
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mSparklePtclCallback.end();
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mSparklePtclCallback.remove();
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if (isTypeBaba()) {
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dKy_efplight_cut(&mPointLight);
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}
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