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bpw partial cleanup, fix inline usage across several actors
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@@ -187,7 +187,7 @@ static BOOL daSyan_IsDelete(syan_class* i_this) {
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static BOOL daSyan_Delete(syan_class* i_this) {
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dComIfG_resDelete(&i_this->mPhs, "Syan");
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for (s32 i = 0; i < (s32)ARRAY_SIZE(i_this->emtrCallBack); i++)
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i_this->emtrCallBack[i].end();
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i_this->emtrCallBack[i].remove();
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return TRUE;
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}
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