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bpw partial cleanup, fix inline usage across several actors
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@@ -85,7 +85,7 @@ static dCcD_SrcTri l_tri_src = {
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/* 00000078-00000100 .text _delete__8daWall_cFv */
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bool daWall_c::_delete() {
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mSmokeCb.end();
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mSmokeCb.remove();
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if (heap != NULL && mState == false)
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dComIfG_Bgsp()->Release(mpBgW);
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