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more collision enums and inlines
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@@ -331,8 +331,8 @@ dCcD_SrcCyl daIball_c::m_cyl_src = {
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/* SrcObjAt Atp */ 0,
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/* SrcObjAt SPrm */ 0,
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/* SrcObjTg Type */ ~(AT_TYPE_LIGHT),
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/* SrcObjTg SPrm */ TG_SPRM_SET | TG_SPRM_UNK8,
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/* SrcObjCo SPrm */ CO_SPRM_SET | CO_SPRM_UNK8 | CO_SPRM_VSGRP,
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/* SrcObjTg SPrm */ TG_SPRM_SET | TG_SPRM_IS_OTHER,
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/* SrcObjCo SPrm */ CO_SPRM_SET | CO_SPRM_IS_UNK8 | CO_SPRM_VSGRP,
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/* SrcGObjAt Se */ 0,
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/* SrcGObjAt HitMark */ 0,
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/* SrcGObjAt Spl */ 0,
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