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more collision enums and inlines
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@@ -1102,7 +1102,7 @@ void daItem_c::checkWall() {
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return;
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}
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cM3dGPla* wallPlane = dComIfG_Bgsp()->GetTriPla(mAcchCir.GetBgIndex(), mAcchCir.GetPolyIndex());
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cM3dGPla* wallPlane = dComIfG_Bgsp()->GetTriPla(mAcchCir);
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cXyz wallNorm = wallPlane->mNormal;
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cXyz vel;
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@@ -1478,8 +1478,8 @@ dCcD_SrcCyl daItem_c::m_cyl_src = {
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/* SrcObjAt Atp */ 0,
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/* SrcObjAt SPrm */ 0,
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/* SrcObjTg Type */ AT_TYPE_ALL,
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/* SrcObjTg SPrm */ TG_SPRM_SET | TG_SPRM_UNK8,
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/* SrcObjCo SPrm */ CO_SPRM_SET | CO_SPRM_UNK8 | CO_SPRM_UNK10 | CO_SPRM_UNK40,
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/* SrcObjTg SPrm */ TG_SPRM_SET | TG_SPRM_IS_OTHER,
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/* SrcObjCo SPrm */ CO_SPRM_SET | CO_SPRM_IS_UNK8 | CO_SPRM_VS_UNK2 | CO_SPRM_VS_UNK8,
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/* SrcGObjAt Se */ 0,
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/* SrcGObjAt HitMark */ 0,
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/* SrcGObjAt Spl */ 0,
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