Replace particle enums with official names

This commit is contained in:
LagoLunatic
2026-03-20 16:02:41 -04:00
parent 70a0a15b35
commit 061fa893eb
166 changed files with 2137 additions and 2019 deletions
+17 -17
View File
@@ -122,7 +122,7 @@ void wait(bmdfoot_class* i_this) {
MTXCopy(i_this->m2B4->getModel()->getAnmMtx(eff_id[i]), *calc_mtx);
MtxPosition(&local_98, &i_this->m3F8[i]);
if (i_this->m3F4 == 0) {
dComIfGp_particle_set(dPa_name::ID_SCENE_80ED, &i_this->m3F8[i], NULL, NULL, 0xFF, &i_this->m41C[i]);
dComIfGp_particle_set(dPa_name::ID_AK_SN_BKMASIWAIT00, &i_this->m3F8[i], NULL, NULL, 0xFF, &i_this->m41C[i]);
}
if (i_this->m41C[i].getEmitter() != NULL) {
if (iVar3 == 0) {
@@ -242,10 +242,10 @@ void attack_1(bmdfoot_class* i_this) {
for (s32 i = 0; i < (s32)ARRAY_SIZE(jno); i++) {
MTXCopy(i_this->m2B4->getModel()->getAnmMtx(jno[i]), *calc_mtx);
MtxPosition(&local_5c, &cStack_68);
dComIfGp_particle_setSimple(dPa_name::ID_SCENE_8065, &cStack_68, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_AK_SN_O_BKMSATTACKHOUSHI00, &cStack_68, 0xFF, g_whiteColor, g_whiteColor, 0);
}
dComIfGp_particle_setSimple(dPa_name::ID_SCENE_8066, &i_this->mAE8, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_SCENE_A06A, &i_this->mAE8, 0xB9, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_AK_SN_O_BKMSATTACKSOIL00, &i_this->mAE8, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_AK_ST_O_BKMSATTACKSMOKE00, &i_this->mAE8, 0xB9, g_whiteColor, g_whiteColor, 0);
}
if (i_this->m2B4->isStop()) {
i_this->m2BA = 0;
@@ -303,7 +303,7 @@ s32 ug_move(bmdfoot_class* i_this) {
i_this->mBA8 = 2;
fVar7 = cM_rndF(10000.0f);
i_this->m2B8 = (s16)(int)fVar7;
dComIfGp_particle_setToon(dPa_name::ID_SCENE_A0FC, &i_this->mBAC, &i_this->mBB8, NULL, 0xB9, &i_this->m4B0, (u8)actor->current.roomNo);
dComIfGp_particle_setToon(dPa_name::ID_AK_ST_BKMLATTACKSMOKE01, &i_this->mBAC, &i_this->mBB8, NULL, 0xB9, &i_this->m4B0, (u8)actor->current.roomNo);
break;
case 0xa:
break;
@@ -373,9 +373,9 @@ void attack_2(bmdfoot_class* i_this) {
if ((s32)i_this->m2B4->getFrame() == 49) {
MTXCopy(i_this->m2B4->getModel()->getAnmMtx(0x11), *calc_mtx);
MtxPosition(&local_3c, &local_48);
dComIfGp_particle_setSimple(dPa_name::ID_SCENE_8065, &local_48, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_SCENE_8066, &local_48, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_SCENE_A06A, &local_48, 0xB9, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_AK_SN_O_BKMSATTACKHOUSHI00, &local_48, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_AK_SN_O_BKMSATTACKSOIL00, &local_48, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_AK_ST_O_BKMSATTACKSMOKE00, &local_48, 0xB9, g_whiteColor, g_whiteColor, 0);
mDoAud_seStart(JA_SE_CM_BKM_ATKVINE_IN_G, &i_this->mAE8, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
}
if (i_this->m2B4->isStop()) {
@@ -395,9 +395,9 @@ void attack_2(bmdfoot_class* i_this) {
case 4:
if ((s32)i_this->mAF4->getFrame() == 2) {
local_48 = i_this->mBAC;
dComIfGp_particle_setSimple(dPa_name::ID_SCENE_8065, &local_48, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_SCENE_8066, &local_48, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_SCENE_A06A, &local_48, 0xB9, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_AK_SN_O_BKMSATTACKHOUSHI00, &local_48, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_AK_SN_O_BKMSATTACKSOIL00, &local_48, 0xFF, g_whiteColor, g_whiteColor, 0);
dComIfGp_particle_setSimple(dPa_name::ID_AK_ST_O_BKMSATTACKSMOKE00, &local_48, 0xB9, g_whiteColor, g_whiteColor, 0);
mDoAud_seStart(JA_SE_CM_BKM_ATKVINE_OUT_G, &i_this->mBAC, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
}
ug_move(i_this);
@@ -427,12 +427,12 @@ void attack_2(bmdfoot_class* i_this) {
case 6:
ug_move(i_this);
if ((s32)i_this->mAF4->getFrame() == 12) {
dComIfGp_particle_set(dPa_name::ID_SCENE_80F9, &i_this->mBAC);
dComIfGp_particle_set(dPa_name::ID_SCENE_80FA, &i_this->mBAC);
dComIfGp_particle_set(dPa_name::ID_AK_SN_BKMLATTACKHOUSHI00, &i_this->mBAC);
dComIfGp_particle_set(dPa_name::ID_AK_SN_BKMLATTACKSOIL00, &i_this->mBAC);
i_this->m498[0].x = i_this->mBAC.x;
i_this->m498[0].y = i_this->mBAC.y;
i_this->m498[0].z = i_this->mBAC.z;
dComIfGp_particle_setToon(dPa_name::ID_SCENE_A0FB, &i_this->m498[0], NULL, NULL, 0xB9, &i_this->m458[0], (u8)actor->current.roomNo);
dComIfGp_particle_setToon(dPa_name::ID_AK_ST_BKMLATTACKSMOKE00, &i_this->m498[0], NULL, NULL, 0xB9, &i_this->m458[0], (u8)actor->current.roomNo);
mDoAud_seStart(JA_SE_CM_BKM_ATKVINE_IN_G2, &i_this->mBAC, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
}
if (i_this->mAF4->isStop()) {
@@ -446,12 +446,12 @@ void attack_2(bmdfoot_class* i_this) {
if ((s32)i_this->m2B4->getFrame() == 13) {
local_48 = actor->current.pos;
local_48.y = i_this->mBAC.y;
dComIfGp_particle_set(dPa_name::ID_SCENE_80F9, &local_48);
dComIfGp_particle_set(dPa_name::ID_SCENE_80FA, &local_48);
dComIfGp_particle_set(dPa_name::ID_AK_SN_BKMLATTACKHOUSHI00, &local_48);
dComIfGp_particle_set(dPa_name::ID_AK_SN_BKMLATTACKSOIL00, &local_48);
i_this->m498[1].x = local_48.x;
i_this->m498[1].y = local_48.y;
i_this->m498[1].z = local_48.z;
dComIfGp_particle_setToon(dPa_name::ID_SCENE_A0FB, &i_this->m498[1], NULL, NULL, 0xB9, &i_this->m458[1], (u8)actor->current.roomNo);
dComIfGp_particle_setToon(dPa_name::ID_AK_ST_BKMLATTACKSMOKE00, &i_this->m498[1], NULL, NULL, 0xB9, &i_this->m458[1], (u8)actor->current.roomNo);
}
if (i_this->m2B4->isStop()) {
i_this->m2BA = 0;