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Replace particle enums with official names
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@@ -711,7 +711,7 @@ int himo2_bg_check(himo2_class* i_this) {
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mDoAud_seStart(JA_SE_LK_MS_WEP_HIT, &actor->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
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if (iVar4 == dBgS_Attr_WOOD_e) {
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pJVar5 = dComIfGp_particle_set(
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dPa_name::ID_COMMON_002B,
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dPa_name::ID_AK_JN_ELEMENTKIKUZU00,
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&actor->current.pos,
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&local_38,
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NULL,
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@@ -728,7 +728,7 @@ int himo2_bg_check(himo2_class* i_this) {
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}
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} else {
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local_38.x = local_38.x + 0x4000;
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pJVar5 = dComIfGp_particle_set(dPa_name::ID_COMMON_002C, &actor->current.pos, &local_38);
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pJVar5 = dComIfGp_particle_set(dPa_name::ID_AK_JN_ELEMENTHIBANA00, &actor->current.pos, &local_38);
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if (pJVar5 != NULL) {
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pJVar5->mInitialVelAxis = 15.0f;
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}
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