Replace particle enums with official names

This commit is contained in:
LagoLunatic
2026-03-20 16:02:41 -04:00
parent 70a0a15b35
commit 061fa893eb
166 changed files with 2137 additions and 2019 deletions
+2 -2
View File
@@ -226,13 +226,13 @@ fopAc_ac_c* cc_at_check(fopAc_ac_c* tgActor, CcAtInfo* atInfo) {
pauseTime = 6 + REG0_S(7);
if (atInfo->pParticlePos) {
dComIfGp_particle_set(dPa_name::ID_COMMON_0010, atInfo->pParticlePos);
dComIfGp_particle_set(dPa_name::ID_AK_JN_CRITICALHITFLASH, atInfo->pParticlePos);
cXyz scale;
scale.x = scale.y = scale.z = 2.0f;
csXyz angle;
angle.x = angle.z = 0;
angle.y = fopAcM_searchPlayerAngleY(tgActor);
dComIfGp_particle_set(dPa_name::ID_COMMON_NORMAL_HIT, atInfo->pParticlePos, &angle, &scale);
dComIfGp_particle_set(dPa_name::ID_AK_JN_OK, atInfo->pParticlePos, &angle, &scale);
}
} else {
u32 r29 = fopAcM_GetName(tgActor) == PROC_ST ? 0x33 : 0x20;