Move more actor class defs to headers

This commit is contained in:
LagoLunatic
2023-11-24 19:05:04 -05:00
parent 97eb1fb31f
commit 0c3b96e10f
36 changed files with 155 additions and 263 deletions
+1 -15
View File
@@ -3,6 +3,7 @@
// Translation Unit: d_a_obj_adnno.cpp
//
#include "d/actor/d_a_obj_adnno.h"
#include "f_op/f_op_actor_mng.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JUtility/JUTAssert.h"
@@ -12,21 +13,6 @@
#include "m_Do/m_Do_ext.h"
#include "m_Do/m_Do_mtx.h"
class daObjAdnno_c : public fopAc_ac_c {
public:
inline s32 _create();
inline bool _execute();
inline bool _draw();
inline bool _delete();
BOOL CreateHeap();
void CreateInit();
void set_mtx();
public:
/* 0x290 */ request_of_phase_process_class mPhs;
/* 0x298 */ J3DModel * mpModel[16];
};
static const u32 daObjAdnno_bmt_table[16] = {
0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16,
};