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Add attention flags enum, use enums in more places
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@@ -224,31 +224,33 @@ namespace daObjMovebox {
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};
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const dCcD_SrcCyl Act_c::M_cyl_src = {
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0,
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0,
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0,
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0,
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AT_TYPE_BOMB, // Tg damage types
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0x09,
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0x79,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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// Cylinder
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0.0, // X
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0.0, // Y
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0.0, // Z
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75.0, // Radius
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150.0, // Height
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// dCcD_SrcGObjInf
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{
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/* Flags */ 0,
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/* SrcObjAt Type */ 0,
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/* SrcObjAt Atp */ 0,
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/* SrcObjAt SPrm */ 0,
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/* SrcObjTg Type */ AT_TYPE_BOMB,
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/* SrcObjTg SPrm */ 0x09,
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/* SrcObjCo SPrm */ 0x79,
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/* SrcGObjAt Se */ 0,
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/* SrcGObjAt HitMark */ 0,
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/* SrcGObjAt Spl */ 0,
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/* SrcGObjAt Mtrl */ 0,
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/* SrcGObjAt GFlag */ 0,
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/* SrcGObjTg Se */ 0,
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/* SrcGObjTg HitMark */ 0,
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/* SrcGObjTg Spl */ 0,
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/* SrcGObjTg Mtrl */ 0,
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/* SrcGObjTg GFlag */ 0,
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/* SrcGObjCo GFlag */ 0,
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},
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// cM3dGCylS
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{
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/* Center */ 0.0f, 0.0f, 0.0f,
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/* Radius */ 75.0f,
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/* Height */ 150.0f,
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},
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};
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const Type_Attr Act_c::M_attr[13] = {
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