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Process profiles and enums cleanup (#1031)
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
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@@ -8,8 +8,6 @@
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#include "d/res/res_ayush.h"
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#include "SSystem/SComponent/c_math.h"
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#include "m_Do/m_Do_mtx.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_s_play.h"
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#include "d/d_kankyo_wether.h"
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@@ -478,18 +476,18 @@ static actor_method_class daGhostshipMethodTable = {
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};
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actor_process_profile_definition g_profile_AYUSH = {
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/* LayerID */ fpcLy_CURRENT_e,
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/* ListID */ 0x0007,
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/* ListPrio */ fpcPi_CURRENT_e,
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/* ProcName */ PROC_AYUSH,
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 0x0007,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_AYUSH_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daGhostship_c),
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/* SizeOther */ 0,
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Priority */ PRIO_AYUSH,
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/* Draw Prio */ fpcDwPi_AYUSH_e,
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/* Actor SubMtd */ &daGhostshipMethodTable,
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/* Status */ 0x03 | fopAcStts_SHOWMAP_e | fopAcStts_UNK40000_e,
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/* Group */ fopAc_ACTOR_e,
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/* CullType */ fopAc_CULLBOX_4_e,
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/* Cull Type */ fopAc_CULLBOX_4_e,
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};
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