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Process profiles and enums cleanup (#1031)
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
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@@ -8,8 +8,6 @@
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#include "d/res/res_btsw.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_item.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "d/d_snap.h"
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#include "f_op/f_op_actor_mng.h"
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#include "m_Do/m_Do_ext.h"
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@@ -544,7 +542,7 @@ BOOL daNpc_Btsw2_c::wait_action(void*) {
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cPhs_State daNpc_Btsw2_c::_create() {
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fopAcM_ct(this, daNpc_Btsw2_c);
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if (dComIfGs_getEventReg(dSv_event_flag_c::UNK_C203) == 3 || !checkItemGet(dItem_PEARL_DIN_e, TRUE)) {
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if (dComIfGs_getEventReg(dSv_event_flag_c::UNK_C203) == 3 || !checkItemGet(dItemNo_PEARL_DIN_e, TRUE)) {
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return cPhs_ERROR_e;
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}
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@@ -670,18 +668,18 @@ static actor_method_class l_daNpc_Btsw2_Method = {
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};
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actor_process_profile_definition g_profile_NPC_BTSW2 = {
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/* LayerID */ fpcLy_CURRENT_e,
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/* ListID */ 0x0007,
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/* ListPrio */ fpcPi_CURRENT_e,
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/* ProcName */ PROC_NPC_BTSW2,
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 0x0007,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_NPC_BTSW2_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daNpc_Btsw2_c),
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/* SizeOther */ 0,
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Priority */ PRIO_NPC_BTSW2,
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/* Draw Prio */ fpcDwPi_NPC_BTSW2_e,
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/* Actor SubMtd */ &l_daNpc_Btsw2_Method,
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/* Status */ 0x07 | fopAcStts_SHOWMAP_e | fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
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/* Group */ fopAc_ACTOR_e,
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/* CullType */ fopAc_CULLBOX_12_e,
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/* Cull Type */ fopAc_CULLBOX_12_e,
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};
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