Process profiles and enums cleanup (#1031)

* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment
This commit is contained in:
LagoLunatic
2026-05-26 00:11:58 -04:00
committed by GitHub
parent 79277cb2b2
commit 102042628f
540 changed files with 9562 additions and 10530 deletions
+1 -2
View File
@@ -8,7 +8,6 @@
#include "d/d_com_inf_game.h"
#include "m_Do/m_Do_lib.h"
#include "SSystem/SComponent/c_counter.h"
#include "d/d_procname.h"
/* 8015A37C-8015A448 .text check_initialRoom__10daPy_npc_cFv */
int daPy_npc_c::check_initialRoom() {
@@ -186,7 +185,7 @@ void daPy_npc_c::drawDamageFog() {
/* 8015AD20-8015AEF8 .text chkMoveBlock__10daPy_npc_cFP4cXyz */
int daPy_npc_c::chkMoveBlock(cXyz* outBlockVel) {
cXyz blockRelPos;
fopAc_ac_c* block = daPy_npc_SearchAreaByName(this, PROC_Obj_Movebox, 300.0f, &blockRelPos);
fopAc_ac_c* block = daPy_npc_SearchAreaByName(this, fpcNm_Obj_Movebox_e, 300.0f, &blockRelPos);
if (block) {
cXyz blockVel = block->current.pos - block->old.pos;
if (blockVel.abs() > 0.001f) {