Process profiles and enums cleanup (#1031)

* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment
This commit is contained in:
LagoLunatic
2026-05-26 00:11:58 -04:00
committed by GitHub
parent 79277cb2b2
commit 102042628f
540 changed files with 9562 additions and 10530 deletions
+8 -10
View File
@@ -8,8 +8,6 @@
#include "d/res/res_htoge1.h"
#include "d/actor/d_a_wind_tag.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
#include "m_Do/m_Do_ext.h"
const char daToge_c::m_arcname[] = "Htoge1";
@@ -226,7 +224,7 @@ void daToge_c::set_collision() {
/* 00000A78-00000AE0 .text search_wind__8daToge_cFv */
void daToge_c::search_wind() {
fopAc_ac_c* pActor = fopAcM_SearchByName(PROC_WindTag);
fopAc_ac_c* pActor = fopAcM_SearchByName(fpcNm_WindTag_e);
if (pActor != NULL) {
mWindTagId = fopAcM_GetID(pActor);
@@ -331,18 +329,18 @@ static actor_method_class daTogeMethodTable = {
};
actor_process_profile_definition g_profile_TOGE = {
/* LayerID */ fpcLy_CURRENT_e,
/* ListID */ 0x0003,
/* ListPrio */ fpcPi_CURRENT_e,
/* ProcName */ PROC_TOGE,
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 0x0003,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_TOGE_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daToge_c),
/* SizeOther */ 0,
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ PRIO_TOGE,
/* Draw Prio */ fpcDwPi_TOGE_e,
/* Actor SubMtd */ &daTogeMethodTable,
/* Status */ fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_ACTOR_e,
/* CullType */ fopAc_CULLBOX_CUSTOM_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};