Process profiles and enums cleanup (#1031)

* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment
This commit is contained in:
LagoLunatic
2026-05-26 00:11:58 -04:00
committed by GitHub
parent 79277cb2b2
commit 102042628f
540 changed files with 9562 additions and 10530 deletions
+9 -10
View File
@@ -13,7 +13,6 @@
#include "d/d_com_lib_game.h"
#include "d/d_item_data.h"
#include "d/d_map.h"
#include "d/d_procname.h"
#include "d/d_stage.h"
#include "d/actor/d_a_salvage.h"
#include "d/actor/d_a_npc_md.h"
@@ -72,7 +71,7 @@ void objectSetCheck(room_of_scene_class* i_this) {
if (!i_this->mbReLoaded) {
if (!hiddenFlag) {
fopAcM_create(PROC_BG, roomNo);
fopAcM_create(fpcNm_BG_e, roomNo);
dStage_dt_c_roomReLoader(i_this->mpRoomData, i_this->mpRoomDt, roomNo);
i_this->mbReLoaded = true;
}
@@ -257,10 +256,10 @@ cPhs_State phase_4(room_of_scene_class* i_this) {
setMapImage(i_this);
if (dComIfGs_checkGetItem(dItem_PEARL_DIN_e))
if (dComIfGs_checkGetItem(dItemNo_PEARL_DIN_e))
i_this->field_0x1dc = 1;
if (strcmp(dComIfGp_getStartStageName(), "Omori") == 0 && dComIfGs_checkGetItem(dItem_PEARL_FARORE_e))
if (strcmp(dComIfGp_getStartStageName(), "Omori") == 0 && dComIfGs_checkGetItem(dItemNo_PEARL_FARORE_e))
i_this->field_0x1dc = 2;
// Bug? The game seems to set these flags for DRI even when you're not on the sea stage.
@@ -288,7 +287,7 @@ static cPhs_State dScnRoom_Create(scene_class* i_scn) {
return dComLbG_PhaseHandler(&i_this->mPhs, l_method, i_this);
}
scene_method_class l_dScnRoom_Method = {
static scene_method_class l_dScnRoom_Method = {
(process_method_func)dScnRoom_Create,
(process_method_func)dScnRoom_Delete,
(process_method_func)dScnRoom_Execute,
@@ -297,13 +296,13 @@ scene_method_class l_dScnRoom_Method = {
};
scene_process_profile_definition g_profile_ROOM_SCENE = {
/* LayerID */ fpcLy_CURRENT_e,
/* ListID */ 0,
/* ListPrio */ fpcPi_CURRENT_e,
/* ProcName */ PROC_ROOM_SCENE,
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 0,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_ROOM_SCENE_e,
/* Proc SubMtd */ &g_fpcNd_Method.base,
/* Size */ sizeof(room_of_scene_class),
/* SizeOther */ 0,
/* Size Other */ 0,
/* Parameters */ 0,
/* Node SubMtd */ &g_fopScn_Method.base,
/* Scene SubMtd */ &l_dScnRoom_Method,