Move res enums in cpp files to include res headers instead

This commit is contained in:
LagoLunatic
2024-04-23 14:15:57 -04:00
parent 623da9fa42
commit 12c8b6fcc7
24 changed files with 35 additions and 644 deletions
+1 -10
View File
@@ -4,24 +4,15 @@
//
#include "SSystem/SComponent/c_bg_w.h"
#include "d/res/res_ojtree.h"
#include "d/actor/d_a_obj_ojtree.h"
#include "d/d_com_inf_game.h"
#include "m_Do/m_Do_mtx.h"
#include "d/d_procname.h"
Mtx daObjOjtree::Act_c::M_tmp_mtx;
const char daObjOjtree::Act_c::M_arcname[] = "Ojtree";
enum OJTREE_RES_FILE_ID { // IDs and indexes are synced
/* BDL */
OJTREE_BDL_OJTREE=0x4,
/* DZB */
OJTREE_DZB_OJTREE=0x7,
};
/* 00000078-0000012C .text CreateHeap__Q211daObjOjtree5Act_cFv */
int daObjOjtree::Act_c::CreateHeap() {
J3DModelData* model_data = (J3DModelData*)dComIfG_getObjectRes(M_arcname, OJTREE_BDL_OJTREE);