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d_com_static OK
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@@ -27,6 +27,7 @@
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#include "d/actor/d_a_bomb.h"
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#include "d/actor/d_a_ship.h"
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#include "d/actor/d_a_boko.h"
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#include "d/actor/d_a_npc_sarace.h"
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#include "SSystem/SComponent/c_counter.h"
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#include "m_Do/m_Do_graphic.h"
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@@ -2966,7 +2967,6 @@ void daPy_lk_c::checkFallCode() {
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/* 80120724-80120BBC .text startRestartRoom__9daPy_lk_cFUlifi */
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BOOL daPy_lk_c::startRestartRoom(u32 param_1, int eventInfoIdx, f32 param_3, int i_point) {
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/* Nonmatching - npc_sarace */
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if (!checkNoResetFlg0(daPyFlg0_UNK4000) && (i_point != 0 || dComIfGp_event_compulsory(this))) {
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mDemo.setOriginalDemoType();
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if (i_point == 0) {
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@@ -2978,7 +2978,7 @@ BOOL daPy_lk_c::startRestartRoom(u32 param_1, int eventInfoIdx, f32 param_3, int
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if (dComIfGp_getMiniGameType() == 1) {
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dComIfGp_setNextStage("sea", 1, 48);
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mDoAud_seStart(JA_SE_FORCE_BACK);
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// daNpc_Sarace_c::ship_race_result = 3;
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daNpc_Sarace_c::ship_race_result = 3;
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mTinkleShieldTimer = 0;
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return TRUE;
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} else {
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