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Started d_a_arrow (#64)
* More d_bg header improvements * Cleanup, use mtx inlines in more places * Added JntHit_c to headers * Started d_a_arrow
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@@ -41,10 +41,10 @@ s32 daSceneChgCreate(void* i_this) {
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fopAcM_SetupActor(scnChg, d_a_scene_change_c);
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MTXTrans(mDoMtx_stack_c::now, scnChg->current.pos.x, scnChg->current.pos.y, scnChg->current.pos.z);
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mDoMtx_ZXYrotM(mDoMtx_stack_c::now, scnChg->shape_angle.x, scnChg->shape_angle.y, scnChg->shape_angle.z);
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mDoMtx_stack_c::transS(scnChg->current.pos);
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mDoMtx_stack_c::ZXYrotM(scnChg->shape_angle);
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MTXCopy(mDoMtx_stack_c::now, scnChg->mTransformMtx);
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cMtx_copy(mDoMtx_stack_c::get(), scnChg->mTransformMtx);
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return cPhs_COMPLEATE_e;
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}
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