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c_bg_w work
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@@ -80,7 +80,7 @@ struct cBgD_Tree_t {
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class cBgW_NodeTree : public cM3dGAab {
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public:
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virtual ~cBgW_NodeTree();
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virtual ~cBgW_NodeTree() {}
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};
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class cBgD_t {
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@@ -170,7 +170,7 @@ public:
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bool RwgGroundCheckCommon(f32, u16, cBgS_GndChk*);
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bool RwgGroundCheckGnd(u16, cBgS_GndChk*);
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bool RwgGroundCheckWall(u16, cBgS_GndChk*);
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void GroundCrossRp(cBgS_GndChk*, int);
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bool GroundCrossRp(cBgS_GndChk*, int);
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bool GroundCrossGrpRp(cBgS_GndChk*, int, int);
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void CopyOldMtx();
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void Move();
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