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Move remaining class definitions to headers
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+1
-18
@@ -3,12 +3,12 @@
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// Translation Unit: d_place_name.cpp
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//
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#include "d/d_place_name.h"
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#include "f_op/f_op_msg.h"
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#include "f_op/f_op_msg_mng.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_drawlist.h"
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#include "d/d_meter.h"
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#include "d/d_place_name.h"
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#include "d/d_procname.h"
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#include "m_Do/m_Do_dvd_thread.h"
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#include "m_Do/m_Do_ext.h"
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@@ -67,23 +67,6 @@ const char * name_texture[] = {
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};
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#endif
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class dPn_c : public msg_class {
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public:
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cPhs_State _create();
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BOOL _execute();
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BOOL _draw();
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BOOL _delete();
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public:
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/* 0x0FC */ JKRExpHeap * mpHeap;
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/* 0x100 */ request_of_phase_process_class mPhs;
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/* 0x108 */ dPlace_name_c * dPn_scrn;
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/* 0x11C */ mDoDvdThd_toMainRam_c * dvd;
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/* 0x114 */ ResTIMG * mpTIMG;
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/* 0x118 */ u8 mState;
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/* 0x119 */ u8 pad[3];
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};
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/* 80160F60-801610A8 .text setScreen__13dPlace_name_cFPCcP10JKRArchive */
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void dPlace_name_c::setScreen(const char* name, JKRArchive* arc) {
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scrn = new J2DScreen();
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