Add default arguments to anm init functions to simplify calls

This commit is contained in:
LagoLunatic
2026-03-31 22:11:01 -04:00
parent 85c97022df
commit 207f6e911f
95 changed files with 223 additions and 220 deletions
+2 -2
View File
@@ -104,7 +104,7 @@ bool daObjVmc::Act_c::create_heap() {
{
J3DAnmTransform* bck_wg = (J3DAnmTransform*)dComIfG_getObjectRes(M_arcname, VMC_BCK_VMCWG);
JUT_ASSERT(215, bck_wg != NULL);
BOOL ret = mBckAnmGrow.init(mdl_wd_data, bck_wg, TRUE, J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1, false);
BOOL ret = mBckAnmGrow.init(mdl_wd_data, bck_wg, TRUE, J3DFrameCtrl::EMode_NONE);
mBckAnmGrow.setPlaySpeed(0.75f);
if (!ret)
return false;
@@ -113,7 +113,7 @@ bool daObjVmc::Act_c::create_heap() {
{
J3DAnmTransform* bck_wh = (J3DAnmTransform*)dComIfG_getObjectRes(M_arcname, VMC_BCK_VMCWH);
JUT_ASSERT(226, bck_wh != NULL);
if (!mBckAnmHookshot.init(mdl_wd_data, bck_wh, TRUE, J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1, false))
if (!mBckAnmHookshot.init(mdl_wd_data, bck_wh, TRUE, J3DFrameCtrl::EMode_NONE))
return false;
}