Add default arguments to anm init functions to simplify calls

This commit is contained in:
LagoLunatic
2026-03-31 22:11:01 -04:00
parent 85c97022df
commit 207f6e911f
95 changed files with 223 additions and 220 deletions
+6 -6
View File
@@ -261,11 +261,11 @@ BOOL daTornado_c::createHeap() {
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000202);
if (!mpModel)
return FALSE;
if (!mBck.init(modelData, (J3DAnmTransform*)dComIfG_getObjectRes(l_arcName, TRND_BCK_YTRND00), true, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false))
if (!mBck.init(modelData, (J3DAnmTransform*)dComIfG_getObjectRes(l_arcName, TRND_BCK_YTRND00), true, J3DFrameCtrl::EMode_LOOP))
return FALSE;
if (!mBtk.init(modelData, (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(l_arcName, TRND_BTK_YTRND00), false, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0))
if (!mBtk.init(modelData, (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(l_arcName, TRND_BTK_YTRND00), false, J3DFrameCtrl::EMode_LOOP))
return FALSE;
if (!mBrk.init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes(l_arcName, TRND_BRK_YTRND00), false, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0))
if (!mBrk.init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes(l_arcName, TRND_BRK_YTRND00), false, J3DFrameCtrl::EMode_LOOP))
return FALSE;
modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, TRND_BDL_YWUWT00);
@@ -273,11 +273,11 @@ BOOL daTornado_c::createHeap() {
mpModelUnder = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000202);
if (!mpModelUnder)
return FALSE;
if (!mBckUnder.init(modelData, (J3DAnmTransform*)dComIfG_getObjectRes(l_arcName, TRND_BCK_YWUWT00), false, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false))
if (!mBckUnder.init(modelData, (J3DAnmTransform*)dComIfG_getObjectRes(l_arcName, TRND_BCK_YWUWT00), false, J3DFrameCtrl::EMode_LOOP))
return FALSE;
if (!mBtkUnder.init(modelData, (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(l_arcName, TRND_BTK_YWUWT00), false, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0))
if (!mBtkUnder.init(modelData, (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(l_arcName, TRND_BTK_YWUWT00), false, J3DFrameCtrl::EMode_LOOP))
return FALSE;
if (!mBrkUnder.init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes(l_arcName, TRND_BRK_YWUWT00), false, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0))
if (!mBrkUnder.init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes(l_arcName, TRND_BRK_YWUWT00), false, J3DFrameCtrl::EMode_LOOP))
return FALSE;
return TRUE;