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Add default arguments to anm init functions to simplify calls
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@@ -24,7 +24,7 @@ void dMat_backup_c::restore() {
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/* 8006F69C-8006F740 .text create__10dMat_ice_cFP16J3DMaterialTableP19J3DAnmTextureSRTKey */
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void dMat_ice_c::create(J3DMaterialTable* param_1, J3DAnmTextureSRTKey* param_2) {
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mMaterialTable = param_1;
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int rt = mBtkAnm.init(mMaterialTable, param_2, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0);
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int rt = mBtkAnm.init(mMaterialTable, param_2, TRUE, J3DFrameCtrl::EMode_LOOP);
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JUT_ASSERT(98, rt != FALSE);
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mBtkAnm.entry(mMaterialTable);
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}
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