d_a_rd work

This commit is contained in:
LagoLunatic
2023-11-14 03:16:27 -05:00
parent c338d6eee4
commit 20aa2a94f0
7 changed files with 337 additions and 69 deletions
+27 -7
View File
@@ -51,6 +51,21 @@ public:
PROC_EXEC = 1
};
enum Mode {
MODE_WAIT = 0x0,
MODE_DAMAGE = 0x1,
MODE_PARALYSIS = 0x2,
MODE_DEATH = 0x3,
MODE_MOVE = 0x4,
MODE_CRY = 0x5,
MODE_CRY_WAIT = 0x6,
MODE_ATTACK = 0x7,
MODE_RETURN = 0x8,
MODE_SILENT_PRAY = 0x9,
MODE_SW_WAIT = 0xA,
MODE_KANOKE = 0xB,
};
typedef void (daRd_c::*ModeFunc)();
static const u32 m_heapsize;
@@ -69,8 +84,8 @@ public:
BOOL _nodeHeadControl(J3DNode*, J3DModel*);
BOOL _createHeap();
bool createArrowHeap();
void checkPlayerInAttack();
void checkPlayerInCry();
bool checkPlayerInAttack();
bool checkPlayerInCry();
void lookBack();
void checkTgHit();
void setCollision();
@@ -127,7 +142,9 @@ public:
/* 0x2D0 */ mDoExt_McaMorf* mpMorf;
/* 0x2D4 */ mDoExt_btkAnm mBtkAnm;
/* 0x2E8 */ mDoExt_brkAnm mBrkAnm;
/* 0x300 */ u8 m300[0x310 - 0x300];
/* 0x300 */ cXyz m300;
/* 0x30C */ s16 m30C;
/* 0x30E */ u8 m30E[0x310 - 0x30E];
/* 0x310 */ int m310;
/* 0x314 */ int m314;
/* 0x318 */ int m318;
@@ -141,9 +158,9 @@ public:
/* 0x69C */ dNpc_JntCtrl_c mJntCtrl;
/* 0x6D0 */ u32 m6D0;
/* 0x6D4 */ int m6D4;
/* 0x6D8 */ u8 m6D8;
/* 0x6D9 */ u8 m6D9;
/* 0x6DA */ u8 m6DA;
/* 0x6D8 */ s8 m6D8;
/* 0x6D9 */ s8 m6D9;
/* 0x6DA */ s8 m6DA;
/* 0x6DB */ u8 m6DB;
/* 0x6DC */ u8 m6DC;
/* 0x6DD */ u8 m6DD[0x6E0 - 0x6DD];
@@ -163,7 +180,10 @@ public:
/* 0xD1E */ s16 mD1E;
/* 0xD20 */ u8 mD20[0xD34 - 0xD20];
/* 0xD34 */ bool mbIkari;
/* 0xD35 */ u8 mD35[0xD44 - 0xD35];
/* 0xD35 */ u8 mD35[0xD38 - 0xD35];
/* 0xD38 */ f32 mD38;
/* 0xD3C */ int mD3C;
/* 0xD40 */ int mD40;
};
#endif /* D_A_RD_H */
+2 -1
View File
@@ -80,7 +80,8 @@ public:
/* 0x1C */ f32 m1C;
/* 0x20 */ f32 m20;
/* 0x24 */ f32 m24;
};
/* 0x28 */ u8 m28[0x2C - 0x28];
}; // Size: 0x2C
JntHit_c* JntHit_create(J3DModel* model, __jnt_hit_data_c* jntHitData, s16 hitDataCount);
+35 -4
View File
@@ -3,8 +3,12 @@
#include "dolphin/types.h"
#include "SSystem/SComponent/c_xyz.h"
class mDoExt_McaMorf;
#include "dolphin/mtx/mtx.h"
#include "d/d_bg_s_acch.h"
#include "dolphin/gx/GXStruct.h"
#include "JSystem/J3DGraphAnimator/J3DModelData.h"
#include "m_Do/m_Do_ext.h"
#include "d/d_path.h"
class STControl {
public:
@@ -41,6 +45,12 @@ public:
/* 0x26 */ s16 field_0x26;
};
class CSTControl {
public:
void getValueStick();
void getAngleStick();
};
class dLib_anm_prm_c {
public:
/* 0x00 */ s8 field_0x00;
@@ -51,9 +61,30 @@ public:
/* 0x0C */ u32 loopMode;
};
void dLib_bcks_setAnm(const char*, mDoExt_McaMorf*, s8*, s8*, s8*, const int*, const dLib_anm_prm_c*, bool);
bool dLib_checkPlayerInCircle(cXyz, f32, f32);
class dLib_circle_path_c;
class dLib_wave_c;
class dLib_anm_idx_c;
void dLib_setCirclePath(dLib_circle_path_c*);
void dLib_getWaterY(cXyz&, dBgS_ObjAcch&);
void dLib_waveRot(Vec*, f32, dLib_wave_c*);
void dLib_debugDrawAxis(Mtx&, f32);
void dLib_debugDrawFan(cXyz&, s16, s16, f32, const GXColor&);
void dLib_brkInit(J3DModelData*, mDoExt_brkAnm*, const char*, int);
void dLib_btkInit(J3DModelData*, mDoExt_btkAnm*, const char*, int);
void dLib_setAnm(const char*, mDoExt_McaMorf*, s8*, s8*, s8*, const dLib_anm_idx_c*, const dLib_anm_prm_c*, bool);
void dLib_bcks_setAnm(const char*, mDoExt_McaMorf*, s8*, s8*, s8*, const int*, const dLib_anm_prm_c*, bool);
void dLib_scaleAnime(f32*, f32*, int, int*, f32, f32, f32);
void dLib_getPosFromMtx(f32(*)[4], cXyz*);
void dLib_pathInfo(dPath**, u8);
void dLib_pathMove(cXyz*, s8*, dPath*, f32, int (*)(cXyz*, cXyz*, cXyz*, void*), void*);
void dLib_setNextStageBySclsNum(u8, s8);
void dLib_setFirstMsg(u16, u32, u32);
bool dLib_checkPlayerInCircle(cXyz, f32, f32);
bool dLib_checkActorInCircle(cXyz, fopAc_ac_c*, f32, f32);
bool dLib_checkActorInFan(cXyz, fopAc_ac_c*, s16, s16, f32, f32);
void dLib_getIplDaysFromSaveTime();
void dLib_get_QuatFromTriangle(cXyz*, cXyz*, cXyz*);
void dLib_calc_QuatFromTriangle(Quaternion*, f32, cXyz*, cXyz*, cXyz*);
#endif /* D_LIB_H */
+12
View File
@@ -1,9 +1,17 @@
#ifndef D_MATERIAL_H
#define D_MATERIAL_H
#include "dolphin/types.h"
class J3DMaterialTable;
class J3DAnmTextureSRTKey;
class mDoExt_McaMorf;
class mDoExt_invisibleModel;
class dMat_ice_c {
public:
void play();
void entryDL(mDoExt_McaMorf*, s8, mDoExt_invisibleModel*);
};
class dMat_control_c {
@@ -11,6 +19,10 @@ public:
static void icePlay() { mIce->play(); }
static void create(J3DMaterialTable*, J3DAnmTextureSRTKey*);
static void iceEntryDL(mDoExt_McaMorf* morf, s8 param_2, mDoExt_invisibleModel* invisModel) {
mIce->entryDL(morf, param_2, invisModel);
}
static dMat_ice_c* mIce;
};
+19 -18
View File
@@ -34,13 +34,14 @@ public:
};
class dNpc_JntCtrl_c {
public:
/* 0x00 */ s16 mAngles[2][2];
// /* 0x00 */ s16 mHeadUpDownRot;
// /* 0x02 */ s16 mHeadLeftRightRot;
// /* 0x04 */ s16 mBackboneUpDownRot;
// /* 0x06 */ s16 mBackboneLeftRightRot;
/* 0x08 */ u8 mHeadJntNum;
/* 0x09 */ u8 mBackboneJntNum;
/* 0x08 */ s8 mHeadJntNum;
/* 0x09 */ s8 mBackboneJntNum;
/* 0x0A */ bool field_0x0A;
/* 0x0B */ u8 field_0x0B;
/* 0x0C */ u8 field_0x0C;
@@ -68,24 +69,24 @@ public:
field_0x0B = 0;
}
void clrTrn() {}
void getBackboneJntNum() {}
void getBackbone_x() {}
void getBackbone_y() {}
void getHeadJntNum() {}
void getHead_x() {}
void getHead_y() {}
void offBackBoneLock() {}
void offHeadLock() {}
void onBackBoneLock() {}
s8 getHeadJntNum() { return mHeadJntNum; }
s8 getBackboneJntNum() { return mBackboneJntNum; }
void setHeadJntNum(s8 jnt) { mHeadJntNum = jnt; }
void setBackboneJntNum(s8 jnt) { mBackboneJntNum = jnt; }
int getHead_x() { return mAngles[0][0]; }
int getHead_y() { return mAngles[0][1]; }
int getBackbone_x() { return mAngles[1][0]; }
int getBackbone_y() { return mAngles[1][1]; }
void setHead_x(s16 angle) { mAngles[0][0] = angle; }
void setHead_y(s16 angle) { mAngles[0][1] = angle; }
void setBackBone_x(s16 angle) { mAngles[1][0] = angle; }
void setBackBone_y(s16 angle) { mAngles[1][1] = angle; }
void onHeadLock() {}
void setBackBone_x(s16) {}
void setBackBone_y(s16) {}
void setBackboneJntNum(s8) {}
void setHeadJntNum(s8) {}
void setHead_x(s16) {}
void setHead_y(s16) {}
void onBackBoneLock() {}
void offHeadLock() {}
void offBackBoneLock() {}
void setTrn() {}
void clrTrn() {}
void trnChk() {}
bool angCalcS(s16*, s16, s16, s16);