Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -2
View File
@@ -3,6 +3,7 @@
* Enemy - Armos Knight
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_am.h"
#include "d/res/res_am.h"
#include "f_op/f_op_actor_mng.h"
@@ -26,8 +27,6 @@
#include "d/actor/d_a_bomb.h"
#include "d/actor/d_a_bomb2.h"
#include "weak_data_1811.h" // IWYU pragma: keep
enum Action {
ACTION_DOUSA = 0,
ACTION_MODORU_MOVE = 1,