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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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* Object - Helmaroc King fight objects (wooden bridges, wooden planks floating in water, etc.).
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_bdkobj.h"
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#include "d/d_bg_w.h"
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#include "d/d_procname.h"
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