Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -2
View File
@@ -3,6 +3,7 @@
* Object - Wooden platforms (Gohma fight)
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_bita.h"
#include "d/res/res_bita.h"
#include "f_op/f_op_actor_mng.h"
@@ -16,8 +17,6 @@
#include "m_Do/m_Do_ext.h"
#include "m_Do/m_Do_mtx.h"
#include "weak_data_1811.h" // IWYU pragma: keep
static btd_class* btd = NULL;
static u32 ita_bmd[] = { BITA_BDL_MBIT1, BITA_BDL_MBIT2 };