Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -3
View File
@@ -3,15 +3,13 @@
* Object - Enemy weapons
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_boko.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
#include "d/d_bg_s_lin_chk.h"
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
#include "weak_data_1811.h" // IWYU pragma: keep
u32 daBoko_c::m_bound_se[6] = {
JA_SE_CM_BOKOBOU_BOUND,
JA_SE_CM_NATA_BOUND,