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Use precompiled headers, fix weak data issues
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@@ -3,15 +3,13 @@
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* Object - Enemy weapons
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_boko.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "d/d_bg_s_lin_chk.h"
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#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
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#include "weak_data_1811.h" // IWYU pragma: keep
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u32 daBoko_c::m_bound_se[6] = {
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JA_SE_CM_BOKOBOU_BOUND,
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JA_SE_CM_NATA_BOUND,
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