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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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// Translation Unit: d_a_dai_item.cpp
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//
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_dai_item.h"
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#include "SSystem/SComponent/c_math.h"
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#include "d/d_kankyo_wether.h"
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@@ -12,10 +13,6 @@
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#include "d/res/res_fdai.h"
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#include "d/res/res_cloth.h"
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#include "f_op/f_op_actor.h"
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#include "weak_bss_3569.h" // IWYU pragma: keep
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#include "weak_data_1811.h" // IWYU pragma: keep
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const char daStandItem_c::m_arcname[] = "Fdai";
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const s16 daStandItem_c::m_bmdidx[] = {
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FDAI_BDL_FOBJ00, /* FLOWER_1 */
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