Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -2
View File
@@ -3,6 +3,7 @@
* Item - Cutscene Item
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_demo_item.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
@@ -15,8 +16,6 @@
#include "m_Do/m_Do_mtx.h"
#include "f_op/f_op_camera.h"
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
const int daDitem_c::m_rot_time = 8*30;
u8 daDitem_c::m_effect_type[0x100] = {