mirror of
https://github.com/zeldaret/tww.git
synced 2026-08-18 13:13:29 -04:00
Use precompiled headers, fix weak data issues
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
* Item - All-Purpose Bait
|
||||
*/
|
||||
|
||||
#include "d/dolzel.h" // IWYU pragma: keep
|
||||
#include "d/actor/d_a_esa.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/actor/d_a_sea.h"
|
||||
@@ -16,8 +17,6 @@
|
||||
#include "d/res/res_link.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
|
||||
#include "weak_bss_3569.h" // IWYU pragma: keep
|
||||
|
||||
/* 800E7E60-800E7EA8 .text daEsa_Draw__FP9esa_class */
|
||||
static BOOL daEsa_Draw(esa_class* i_this) {
|
||||
g_env_light.setLightTevColorType(i_this->mpModel, &i_this->tevStr);
|
||||
|
||||
Reference in New Issue
Block a user