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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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// Translation Unit: d_a_ghostship.cpp
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//
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_ghostship.h"
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#include "d/res/res_ayush.h"
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#include "SSystem/SComponent/c_math.h"
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@@ -14,8 +15,6 @@
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#include "d/d_kankyo_wether.h"
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#include "d/res/res_cloth.h"
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#include "weak_data_1811.h" // IWYU pragma: keep
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const u32 daGhostship_c::m_heapsize = 0x1EA0;
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const char daGhostship_c::m_arc_name[] = "Ayush";
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const char daGhostship_c::m_cloth_arc_name[] = "Cloth";
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