Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -2
View File
@@ -3,6 +3,7 @@
// Translation Unit: d_a_grass.cpp
//
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_grass.h"
#include "f_op/f_op_actor.h"
#include "f_op/f_op_actor_mng.h"
@@ -14,8 +15,6 @@
#include "d/d_tree.h"
#include "SSystem/SComponent/c_sxyz.h"
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
namespace daGrass_prm {
inline s8 getItemNo(grass_class* ac) { return (fopAcM_GetParam(ac) >> 6) & 0x3F; }
inline u8 getKind(grass_class* ac) { return (fopAcM_GetParam(ac) >> 4) & 0x03; }