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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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// Translation Unit: d_a_grass.cpp
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//
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_grass.h"
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#include "f_op/f_op_actor.h"
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#include "f_op/f_op_actor_mng.h"
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@@ -14,8 +15,6 @@
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#include "d/d_tree.h"
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#include "SSystem/SComponent/c_sxyz.h"
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#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
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namespace daGrass_prm {
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inline s8 getItemNo(grass_class* ac) { return (fopAcM_GetParam(ac) >> 6) & 0x3F; }
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inline u8 getKind(grass_class* ac) { return (fopAcM_GetParam(ac) >> 4) & 0x03; }
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