Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -2
View File
@@ -3,6 +3,7 @@
* Item - Hookshot
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_hookshot.h"
#include "d/d_com_inf_game.h"
#include "m_Do/m_Do_mtx.h"
@@ -12,8 +13,6 @@
#include "d/d_procname.h"
#include "d/d_priority.h"
#include "weak_data_1811.h" // IWYU pragma: keep
#include "assets/l_chainS3TCTEX__d_hookshot.h"
const u16 l_chainS3TCTEX__width = 32;
const u16 l_chainS3TCTEX__height = 32;