Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -3
View File
@@ -3,6 +3,7 @@
* Enemy - Morth
*/
#include "d/dolzel.h" // IWYU pragma: keep
// Fakematch? Having sym off before d_a_ks.h but then turning it on before
// d_a_player_main.h fixes the weak function ordering of
// `daPy_py_c::getSwordTopPos() const` and `daPy_py_c::getHeadTopPos() const`
@@ -20,9 +21,6 @@
#include "d/actor/d_a_gm.h"
#include "d/res/res_ks.h"
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
#include "weak_data_1811.h" // IWYU pragma: keep
static int KS_ALL_COUNT = 0;
static int KUTTUKU_ALL_COUNT = 0;
static BOOL HEAVY_IN = FALSE;