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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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// Translation Unit: d_a_npc_btsw2.cpp
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//
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_npc_btsw2.h"
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#include "d/res/res_btsw.h"
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#include "d/d_com_inf_game.h"
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@@ -15,9 +16,6 @@
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#include "m_Do/m_Do_mtx.h"
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#include "SSystem/SComponent/c_angle.h"
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#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
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#include "weak_data_1811.h" // IWYU pragma: keep
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static daNpc_Btsw2_HIO_c l_HIO;
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static dCcD_SrcCyl l_cyl_src = {
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