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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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* Player - Makar
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_npc_cb1.h"
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#include "d/actor/d_a_obj_vmc.h"
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#include "d/actor/d_a_ship.h"
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@@ -19,9 +20,6 @@
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#include "d/actor/d_a_player_main.h"
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#include "d/res/res_cb.h"
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#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
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#include "weak_data_1811.h" // IWYU pragma: keep
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daNpc_Cb1_HIO_c l_HIO;
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static dCcD_SrcCyl l_cyl_src = {
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