Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -3
View File
@@ -3,6 +3,7 @@
* Player - Servant of the Tower / お供石像 (Companion Statue)
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_os.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
@@ -14,9 +15,6 @@
#include "f_op/f_op_camera.h"
#include "m_Do/m_Do_controller_pad.h"
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
#include "weak_data_1811.h" // IWYU pragma: keep
static daNpc_Os_HIO_c l_HIO;
static s32 l_hio_counter = 0;
static cXyz l_smoke_scale(0.5f, 0.5f, 0.5f);