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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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* Player - Servant of the Tower / お供石像 (Companion Statue)
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_npc_os.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_procname.h"
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@@ -14,9 +15,6 @@
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#include "f_op/f_op_camera.h"
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#include "m_Do/m_Do_controller_pad.h"
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#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
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#include "weak_data_1811.h" // IWYU pragma: keep
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static daNpc_Os_HIO_c l_HIO;
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static s32 l_hio_counter = 0;
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static cXyz l_smoke_scale(0.5f, 0.5f, 0.5f);
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