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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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* Object - Windfall Island - Ferris wheel
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_ferris.h"
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_com_inf_game.h"
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@@ -13,8 +14,6 @@
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#include "m_Do/m_Do_ext.h"
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#include "m_Do/m_Do_mtx.h"
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#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
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namespace daObjFerris {
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namespace {
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static const Attr_c L_attr = { 45, 0x01, 50.0f, 195.0f, { 0.0f, -100.0f, -135.0f }, 1820.0f, 0.0f, 30.0f };
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