Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -2
View File
@@ -3,6 +3,7 @@
* Object - Windfall Island - Ferris wheel
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_ferris.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_com_inf_game.h"
@@ -13,8 +14,6 @@
#include "m_Do/m_Do_ext.h"
#include "m_Do/m_Do_mtx.h"
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
namespace daObjFerris {
namespace {
static const Attr_c L_attr = { 45, 0x01, 50.0f, 195.0f, { 0.0f, -100.0f, -135.0f }, 1820.0f, 0.0f, 30.0f };