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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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* Object - Nintendo Gallery figurines + stand
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_figure.h"
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#include "d/res/res_figure.h"
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#include "d/res/res_figure2.h"
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@@ -17,8 +18,6 @@
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#include "d/actor/d_a_player_main.h"
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#include "m_Do/m_Do_controller_pad.h"
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#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
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#define TOTAL_FIGURE_COUNT 0x86
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static const char* l_arcname_tbl[] = {
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