Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -3
View File
@@ -3,6 +3,7 @@
* Object - Pushable Box
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_movebox.h"
#include "d/res/res_ecube.h"
#include "d/res/res_hbox2.h"
@@ -24,9 +25,6 @@
#include "d/actor/d_a_obj_mkie.h"
#include "d/actor/d_a_player.h"
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
#include "weak_data_1811.h" // IWYU pragma: keep
namespace daObjMovebox {
dBgS_ObjGndChk Bgc_c::M_gnd_work[23];
dBgS_WtrChk Bgc_c::M_wrt_work;