Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -2
View File
@@ -3,6 +3,7 @@
// Translation Unit: d_a_obj_ospbox.cpp
//
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_ospbox.h"
#include "d/d_com_inf_game.h"
#include "d/d_kankyo.h"
@@ -14,8 +15,6 @@
#include "JSystem/J3DGraphBase/J3DSys.h"
#include "m_Do/m_Do_mtx.h"
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
const char daObjOspbox::Act_c::M_arcname[] = "Ospbox";
const dCcD_SrcCyl daObjOspbox::Act_c::M_cyl_src = {
// dCcD_SrcGObjInf